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    3D game consoles and tablets grow imager market - In-Stat

    Growing use of 3D video in games consoles and soon top be smartphones is likely to add significant value to the market for image sensors by over 130% by 2015, says market analyst In-Stat.

    The analyst estimates that by 2015 nearly 30% of all handheld game consoles will be 3D.

    “In 2011, handheld game consoles will be the first 3D-enabled mobile device to surpass 1 million units annually,” said In-Stat’s report 3D on Mobile Technology: Processors, Image Sensors, and Displays Drive the 3D Experience .

    It also predicted that by 2014, 18% of all tablets will be 3D.

    "The image sensor segment stands to gain the most from the use of 3D technology in mobile devices, because unlike the processor or the display, true 3D requires at least two image sensors, one for each imaging solution," says Jim McGregor, Chief Technology Strategist at In-Stat. 

    Typcially four image sensors, two front facing and two rear facing, are required for a full 3D capability.

    “Several mobile devices with four image sensors have already been introduced and many more are slated for introduction throughout 2011 and 2012,” said McGregor.

    Recent In-Stat research, 3D on Mobile Technology: Processors, Image Sensors, and Displays Drive the 3D Experience (#IN1105069SI) 

     

     

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